//
//  AppDelegate.m
//  UI21_FileManager
//
//  Created by Marry W. on 16/1/6.
//  Copyright © 2016年 www.lanou39.蓝鸥科技. All rights reserved.
//

#import "AppDelegate.h"

@interface AppDelegate ()

@end

@implementation AppDelegate


- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
    // Override point for customization after application launch.
    
    NSLog(@"%@", NSHomeDirectory());
    
    // FileManager 文件管理器
    NSFileManager *fmanager = [NSFileManager defaultManager];
    // 添加文件夹
    // 缓存路径
    NSString *path = NSSearchPathForDirectoriesInDomains(NSCachesDirectory, NSUserDomainMask, YES).lastObject;
    // 文件夹路径
    NSString *filePath = [path stringByAppendingPathComponent:@"lol"];
    // 创建文件夹
    [fmanager createDirectoryAtPath:filePath withIntermediateDirectories:YES attributes:nil error:nil];
    
    NSString *srt = @"红红火火恍恍惚惚含含糊糊哼哼哈嘿";
    
    [srt writeToFile:[filePath stringByAppendingPathComponent:@"lol.text"] atomically:YES encoding:NSUTF8StringEncoding error:nil ];
    
    // 删除
    // 清除缓存: 删除Caches文件夹 系统会重新生成Caches文件夹
//    [fmanager removeItemAtPath:path error:nil];
    
    // 获取文件夹的内容
    NSArray *pathArr = [fmanager contentsOfDirectoryAtPath:[path stringByAppendingPathComponent:@"lol"] error:nil];
    NSLog(@"%@", pathArr);
    
    // NSuserDefaults 保存在本地的plist文件 操作方式类似字典通常用来保存一些简单的本地数据
    NSLog(@"~%@", [[NSUserDefaults standardUserDefaults] objectForKey:@"login"]);
    // 添加本地数据
    [[NSUserDefaults standardUserDefaults] setObject:@"登陆" forKey:@"login"];
    NSLog(@"%@", [[NSUserDefaults standardUserDefaults] objectForKey:@"login"]);
    
    
    return YES;
}

- (void)applicationWillResignActive:(UIApplication *)application {
    // Sent when the application is about to move from active to inactive state. This can occur for certain types of temporary interruptions (such as an incoming phone call or SMS message) or when the user quits the application and it begins the transition to the background state.
    // Use this method to pause ongoing tasks, disable timers, and throttle down OpenGL ES frame rates. Games should use this method to pause the game.
}

- (void)applicationDidEnterBackground:(UIApplication *)application {
    // Use this method to release shared resources, save user data, invalidate timers, and store enough application state information to restore your application to its current state in case it is terminated later.
    // If your application supports background execution, this method is called instead of applicationWillTerminate: when the user quits.
}

- (void)applicationWillEnterForeground:(UIApplication *)application {
    // Called as part of the transition from the background to the inactive state; here you can undo many of the changes made on entering the background.
}

- (void)applicationDidBecomeActive:(UIApplication *)application {
    // Restart any tasks that were paused (or not yet started) while the application was inactive. If the application was previously in the background, optionally refresh the user interface.
}

- (void)applicationWillTerminate:(UIApplication *)application {
    // Called when the application is about to terminate. Save data if appropriate. See also applicationDidEnterBackground:.
}

@end
